Star Wars - Jedi Knight: Mysteries of the Sith

MotS Cover.jpg

Associate Level Designer - LUCASARTS

I was primarily tasked to populate all of the levels in this game as I was still considered an "Object Placer" designer. I did create one multiplayer map, "Moisture Vaporator" but my main job was to place enemies, weapon/health pickups, and miscellaneous objects. The full level designers were primarily responsible for the geometry/texturing and puzzles.

Duties

  • Responsible for pickup object systems design, ensuring continuity of object pickup values that ramp up with the game’s progression.

  • Created multiplayer levels utilizing the capabilities of the Leia engine (a Lucasarts proprietary tool) to create unique multiplayer experiences.

This is a great walkthrough from the Humble Bundle pack that this player used. He reminisces about the first time he played this game. My how time flies! He talks about how he was a kid playing Mysteries of the Sith!

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